CIVIC³ WORKSHOP

Playable builds and reference tools for The Power Game. This page is served from the power-game repo; every branch has its own preview.

Combat prototypes

None yet. Prototypes A, B and C land here (see COMBAT.md).

The game

Tier 0 · Ground ViewThe current engine (SAVE_VERSION 25)

Reference tools

God SheetSkill tree: 36 doctrines Bestiary17 families, 87 entities, 70 moves Tier AtlasWhat's inside each tier and why stay LoadoutThe 5-slot fight card Loadout Registry64 cards Combat FormulaDamage chain tool NPC Output Matrix68 outputs: source of Favors and Modifiers FavorsGenerated view ModifiersGenerated view Crew CodexThe only faces in the game CollardexContact archetypes CommonsNPCs as investment File RegistryJuly session profiles (superseded by CONTEXT_MAP.md)